![]() ![]() Sounds like a good background for gaming to us! We’re excited to see what they can do. That combines industry-leading tabletop miniatures and fast, fun, kinetic game rules to create lifelong collectors and players. Atomic Mass Games is committed to delivering immersive lifestyle hobby games. ![]() So, hopefully, the games will stay true to the essence of why we love them! About Atomic Mass GamesĬomposed of veterans from the tabletop miniatures games industry. It’s good to see they are bringing some of the team along. Joining them will be key members of the teams involved in the creation and evolution of Fantasy Flight’s current Star Wars miniatures games, Star Wars X-Wing, Star Wars Legion, and Star Wars Armada. Will Shick assumes primary creative oversight as Head of Product Development. Simone Elliott, who has shepherded Fantasy Flight’s relationship with Lucasfilm Licensing since 2015, will lead Atomic Mass Games during this time of expansion as Head of Studio. Here is what they have to say about the transition: They aren’t just going to hang them out to dry either. We’re excited to see where they take the game! We expect to see some big things coming soon! Win an Army Painter Mega Paint Set: Enter Now! The Transition Combing their talent with the strength of our current Star Wars miniatures games and the limitless possibilities of a galaxy far, far away is going to lead to incredible new experiences for tabletop gamers and Star Wars fans to enjoy. Let’s hear what Steve Horvath, head of US publishing, had to say about it:Ītomic Mass is committed to bringing people together through fun games, and Star Wars has been bringing people together through the power of myth and story for over 40 years. Atomic Mass Games Star Wars Shatterpoint Appetite for Destruction Atomic Mass Games Star Wars Shatterpoint Ground Cover Terrain Atomic Mass Games Star Wars. Hopefully, with the specialization, we’ll get even better quality products and games. Looks like they will be taking the helm for not only Star Wars but all their mini-games moving forward. The move to a specialty studio positions Asmodee’s miniatures titles for even greater success in the future. The development of all future miniatures games will be handled by Atomic Mass as well. Let’s take a look at what they have to say about it! The Star Wars Games are Moving to Atomic Mass GamesĪsmodee is announcing today that oversight of its three Star Wars miniatures titles will be moving to their dedicated miniatures games studio, Atomic Mass Games. They have been pumping out so many new minis lately, it makes sense they would want a more focused studio on the development. Both of the studios are under the Asmodee banner, so don’t get too worried! You may know Atomic Mass Games from their Marvel Crisis Protocol line. Can Protection Protocols trigger off Count Dooku resolving a Reposition option on his Combat Tree? Based on the existing ruling, that qualifies as a 'full move' - but does it count as a 'move action,' as I'm not spending one of Dooku's two actions to move.All three Star Wars Games are moving to Atomic Mass Games from Fantasy Flight Games including Legion, Armada, and X-Wing.Ītomic Mass Games is Asmodee’s miniatures game focused studio and they will be taking the helm from Fantasy Flight Games moving into the future. Most Armada fans would agree that the game was always a little under-supported. But Star Wars Armada is with some new cards It’s been 8 months since Atomic Mass Games announced nothing new was in production for Star Wars: Armada. 16 of the rulebook, both the dash and advance measurers are 'movement tools.'Ģ. Advertisement The game that just won’t die keeps on going yet again. 24, core rules), and the Magnaguard card doesn't make this stipulation. There's an advance action, using the advance tool, but that's also a type of movement (p. was that this does not trigger when, say, Count Dooku uses an action to Dash, because, to quote the ruling, " Protection protocol triggers off the listed unit type making a move action and being given a Dash is only being given a type of movement, not a full move action." Yet.there's no reference to a 'full move action' in the rules. ![]() The wording says that Magnaguard can use Protection Protocols after a Separatist Alliance primary unit makes a move action. Loving the game, but my local group is pretty stumped on these!ġ. I apologise in advance if these questions sounds combative or pedantic, as they're pretty specific, but that's certainly not my intent. I have already searched on here, but the existing ruling has added more confusion. ![]() 11, they only get to resolve this ability once per turn anyway, but I feel there's currently multiple fringe circumstances where their ability to use it is unclear. Hi, I have two questions about the Magnaguard Protection Protocols reactive ability and when I can and cannot trigger it. ![]()
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